When crypto casinos are busiest: 6 of 19 feeds peak between 00:00 and 05:59, and 6 between 18:00 and 23:59 UTC
Saturday is the busiest day at 9 of 19 crypto casino bet feeds. We count the bets each feed showed in every hour of Sep 16–23, 2026. Each feed is measured only against its own peak, on your clock or in UTC.Feed research · 7-day windows ending Sep 23, 2026

When crypto casinos are busiest in your time zone: nine different peak hours across 19 feeds
Each column counts the feeds whose busiest hour of the day starts at that hour on your clock, summed over Sep 16–23, 2026.
UTC · Offsets as of Sep 20, 2026, mid-week.
- 500 Casino00:00
- Cloudbet00:00
- Gamba00:00
- BetFury02:00
- Shuffle02:00
- GOATED05:00
- Roobet09:00
- DegenCity10:00
- Chips16:00
- Rakebit16:00
- Thrill16:00
- Winna16:00
- Qzino17:00
- Shock17:00
- AceBet19:00
- BC.Game19:00
- Whale.io19:00
- CoinCasino22:00
- Gamdom22:00
Four feeds peak at 16:00 UTC, more than at any other hour: Chips, Rakebit, Thrill and Winna.
Our collector went down twice that week, 88.2 min in all, so 11:00, 12:00 and 18:00 UTC are marked and left out.
How busy crypto casinos were at this hour: the same weekday and hour in the week of Sep 16–23, 2026
Your clock picks the same weekday and UTC hour in the captured week. Each bar shows a feed’s bets in that hour as a share of its own busiest hour.
Mon, Sep 21, 00:00–00:59 UTC
- Cloudbet100% · 32,691 bets
- Gamdom100% · 114,679 bets
- Shuffle100% · 3,600 bets
- BC.Game100% · 3,556 bets
- CoinCasino99% · 1,799 bets
- 500 Casino99% · 3,281 bets
- Roobet97% · 3,600 bets
- Qzino95% · 3,272 bets
- BetFury92% · 3,077 bets
- Gamba77% · 4,632 bets
- AceBet76% · 6,564 bets
- Thrill74% · 7,153 bets
- GOATED73% · 3,457 bets
- Winna72% · 6,081 bets
- Chips66% · 7,153 bets
- Whale.io32% · 2,047 bets
- DegenCity22% · 3,191 bets
- Shock18% · 420 bets
- Rakebit14% · 513 bets
At 00:00 UTC on Mon, Sep 21, 9 of 19 feeds ran at 90% or more of their own peak. No other hour that week had more feeds that close to their peak.
Each bar ends at the feed’s own busiest hour, so none passes 100%. A flat ticker sits near 100% in most hours because it posts at a near-constant rate.
When crypto casinos are busiest, hour by hour: 19 weeks, from Rakebit’s sharpest peak to BC.Game’s flattest line
One line per feed across the 168 hours of Sep 16–23, 2026, Monday to Sunday in UTC, topped at its own busiest hour. Lines break at collector gaps and at Wednesday 21:00 UTC, where the week’s two ends meet.
- Rakebit3.50× its average hour
Busiest Thu, Sep 17, 18:00 UTC
- DegenCity3.34× its average hour
Busiest Fri, Sep 18, 12:00 UTC
- Shock3.25× its average hour
Busiest Thu, Sep 17, 17:00 UTC
- Whale.io2.31× its average hour
Busiest Wed, Sep 23, 19:00 UTC
- Cloudbet2.28× its average hour
Busiest Mon, Sep 21, 00:00 UTC
- Chips1.99× its average hour
Busiest Tue, Sep 22, 19:00 UTC
- Gamdom1.95× its average hour
Busiest Mon, Sep 21, 00:00 UTC
- Gamba1.42× its average hour
Busiest Sun, Sep 20, 00:00 UTC
- GOATED1.40× its average hour
Busiest Fri, Sep 18, 05:00 UTC
- Winna1.35× its average hour
Busiest Thu, Sep 17, 04:00 UTC
- AceBet1.34× its average hour
Busiest Mon, Sep 21, 17:00 UTC
- Thrill1.34× its average hour
Busiest Fri, Sep 18, 13:00 UTC
- Qzino1.21× its average hour
Busiest Sat, Sep 19, 07:00 UTC
- BetFury1.13× its average hour
Busiest Tue, Sep 22, 20:00 UTC
- Shuffle1.08× its average hour
Busiest Tue, Sep 22, 23:00 UTC
- Roobet1.06× its average hour
Busiest Wed, Sep 16 & 23, 21:00 UTC
- CoinCasino1.04× its average hour
Busiest Mon, Sep 21, 07:00 UTC
- 500 Casino1.04× its average hour
Busiest Thu, Sep 17, 22:00 UTC
- BC.Game1.03× its average hour
Busiest Fri, Sep 18, 06:00 UTC
Rakebit’s busiest hour (Thu, Sep 17, 18:00 UTC) ran 3.50× its average hour. BC.Game’s peak was 1.03×.
Each line is scaled to its own peak, so heights don’t compare across cards. Shock’s 120,120 bets and Gamdom’s 9,894,905 fill the same box.
When crypto casinos are busiest by stake: stake peaks in a different hour from bets at 12 of the 13 feeds with USD stakes
Bets and USD stake by UTC hour, summed over Sep 16–23, 2026, with each line scaled to its own busiest hour. A single big bet can lift a whole hour of stake.
- BetFury12 h apart
- Bets
- 02:00
- Stake
- 14:00
- Thrill11 h apart
- Bets
- 16:00
- Stake
- 05:00
- Cloudbet10 h apart
- Bets
- 00:00
- Stake
- 10:00
- 500 Casino9 h apart
- Bets
- 00:00
- Stake
- 09:00
11:00 UTC held more stake (108% of this peak), but our collector had a gap there on Thu, Sep 17, so it isn’t drawn.
- Gamba7 h apart
- Bets
- 00:00
- Stake
- 07:00
- Shuffle7 h apart
- Bets
- 02:00
- Stake
- 19:00
- Chips6 h apart
- Bets
- 16:00
- Stake
- 22:00
- Qzino6 h apart
- Bets
- 17:00
- Stake
- 23:00
- Roobet4 h apart
- Bets
- 09:00
- Stake
- 13:00
- Gamdom2 h apart
- Bets
- 22:00
- Stake
- 20:00
- GOATED2 h apart
- Bets
- 05:00
- Stake
- 03:00
- BC.Game1 h apart
- Bets
- 19:00
- Stake
- 20:00
- ShockSame hour
- Bets
- 17:00
- Stake
- 17:00
BetFury’s bets peak at 02:00 UTC and its stake at 14:00 UTC, twelve hours apart. At Shock, both peak in the same hour.
A flat bets line means a ticker posting at a near-constant rate, so its peak barely clears the other hours.
When crypto casinos go quiet: no bets in 40.6% of Roobet’s minutes and 17.4% of Shock’s, while 3 of 19 feeds are silent under 1%
The top panel shows each feed’s share of minutes with no bets on its ticker, and the bottom panel its longest silence. Collector gaps never count as silence.
A high silent share built from short silences is a ticker posting in batches. One long silence is an outage or a site change.
Winna had the longest silence, 170 min on Fri, Sep 18, 02:58–05:48 UTC, while our collector was running.
Crypto casino busy hours data: every table behind the charts
Peak and quiet hours, heatmaps, hour of day, day of week, collector gaps, games, silent minutes and stake, one row per feed.
Peak and quietest hour, feed by feed
Each feed’s busiest hour of the week, with its share of the week, the average hour, how far the peak tops it and the quietest hour. The biggest peak share comes first.
- The quietest hour is the smallest of the 165 hours outside the 3 collector-gap hours.
- At 6 feeds, the peak is under 1.15× the average: BetFury, Shuffle, Roobet, CoinCasino, 500 Casino and BC.Game. Those tickers post at a near-constant rate, whatever the play behind them.
The week as a heatmap, one grid per feed
One grid per feed, A to Z, with weekdays down and UTC hours across. Each cell is shaded up to the feed’s own peak.
500 Casino
535,615 bets captured- Thu 22:00 UTC
- 3,304 bets
AceBet
1,079,232 bets captured- Mon 17:00 UTC
- 8,635 bets
BC.Game
581,645 bets captured- Fri 06:00 UTC
- 3,570 bets
BetFury
494,406 bets captured- Tue 20:00 UTC
- 3,333 bets
Chips
916,202 bets captured- Tue 19:00 UTC
- 10,829 bets
Cloudbet
2,405,866 bets captured- Mon 00:00 UTC
- 32,691 bets
CoinCasino
291,521 bets captured- Mon 07:00 UTC
- 1,810 bets
DegenCity
719,520 bets captured- Fri 12:00 UTC
- 14,319 bets
Gamba
709,628 bets captured- Sun 00:00 UTC
- 5,978 bets
Gamdom
9,894,905 bets captured- Mon 00:00 UTC
- 114,679 bets
GOATED
573,156 bets captured- Fri 05:00 UTC
- 4,766 bets
Qzino
478,581 bets captured- Sat 07:00 UTC
- 3,445 bets
Rakebit
172,609 bets captured- Thu 18:00 UTC
- 3,592 bets
Roobet
586,444 bets captured- Wed 21:00 UTC
- 3,694 bets
Shock
120,120 bets captured- Thu 17:00 UTC
- 2,321 bets
Shuffle
557,743 bets captured- Tue 23:00 UTC
- 3,602 bets
Thrill
1,206,945 bets captured- Fri 13:00 UTC
- 9,621 bets
Whale.io
461,852 bets captured- Wed 19:00 UTC
- 6,346 bets
Winna
1,048,661 bets captured- Thu 04:00 UTC
- 8,453 bets
- Each grid is shaded to its own peak, so shades don’t compare across grids. A big feed and a small one can look alike.
- Hatched cells are collector gaps (see “Collector gaps” below). A lightly hatched hour was captured in part, so it shows fewer bets than a full hour.
- Wednesday 21:00 UTC joins two days. It holds the minutes after the window opened on Wed, Sep 16 and before it closed on Wed, Sep 23.
- Hover a cell for its count. The tables carry the same figures as text.
Hour of day: each feed’s share of bets by UTC hour
Each feed’s share of bets by UTC hour, with the week folded into one day and its top three and bottom three hours listed.
- 6 feeds
- 500 Casino, BetFury, Cloudbet, Gamba, GOATED and Shuffle
- 2 feeds
- DegenCity and Roobet
- 5 feeds
- Chips, Qzino, Shock, Thrill and Winna
- 6 feeds
- AceBet, BC.Game, CoinCasino, Gamdom, Rakebit and Whale.io
- The busiest hour of the day sums all seven days. It can differ from the peak hour in the first table, which is one hour on one day.
- The bottom three leave out 11:00, 12:00 and 18:00 UTC, where our collector had gaps. Those hours hold 6.8, 6.3 and 6.4 of 7 captured hours, so their shares cover fewer minutes. Their bars are hatched.
- Bars are scaled to each feed’s biggest hour, so heights don’t compare across feeds.
Day of week: each feed’s share by weekday
Each feed’s share of bets by weekday, busiest day marked.
- 3 feeds
- 2 feeds
- 0 feeds
- 23.4 h captured
- 3 feeds
- 23.1 h captured
- 2 feeds
- 9 feeds
- 0 feeds
- Wednesday has 23.4 h and Thursday has 23.1 h of capture against 24 h on the other days, so their shares cover fewer minutes.
- Each weekday is one calendar day of Sep 16–23, 2026, except Wednesday, which joins the two ends of the window.
- The tiles count casinos, not bets, so big and small feeds weigh the same.
Collector gaps and the hours they touched
Every stretch of 30 minutes or more when our collector caught no bets at any feed, and the hours each one touched.
- No hour was lost in full. All three hours a gap touched are partial, with bets at all 19 feeds.
- A partial hour keeps the minutes on either side of the gap. Gamdom’s Thu 12:00 UTC holds 24,065 bets, against an average of 56,249 for that hour on the six days without a gap. The hour is short because of the gap, so it never counts as a quiet hour.
Game by game: each feed’s top games, hour by hour
Each feed’s top 8 games, with their bets in every UTC hour and the week folded into one day. Below them, every game on at least three feeds’ lists, with each feed’s peak hour side by side.
Up to 8 games per feed, by bet count
500 Casino8 games · 37.1% of 535,615 bets
AceBet8 games · 35.8% of 1,079,232 bets
BC.Game8 games · 8.2% of 581,645 bets
BetFury8 games · 95.9% of 494,406 bets
Chips8 games · 80.0% of 916,202 bets
Cloudbet8 games · 24.2% of 2,405,866 bets
CoinCasino8 games · 19.1% of 291,521 bets
DegenCity8 games · 28.9% of 719,520 bets
Gamba8 games · 71.2% of 709,628 bets
Gamdom8 games · 45.9% of 9,894,905 bets
GOATED8 games · 69.3% of 573,156 bets
Qzino7 games · 100.0% of 478,581 bets
Rakebit8 games · 26.3% of 172,609 bets
Roobet8 games · 34.3% of 586,444 bets
Shock8 games · 64.5% of 120,120 bets
Shuffle8 games · 55.8% of 557,743 bets
Thrill8 games · 69.1% of 1,206,945 bets
Whale.io8 games · 20.0% of 461,852 bets
Winna8 games · 72.2% of 1,048,661 bets
Games on three or more feeds’ lists: the peak hour at each
- Each list is a feed’s 8 games with the most bets, or fewer where the feed shows fewer. Together they hold 8.2% to 100.0% of a feed’s bets.
- Each profile folds the week into 24 UTC hours, scaled to the game’s own peak hour, so bars don’t compare across games or feeds. The peak share is the peak hour’s cut of the game’s week.
- 11:00, 12:00 and 18:00 UTC lost minutes to collector gaps on some days (see “Collector gaps”), and no bar is adjusted for it.
- Names match regardless of case, punctuation and spacing, so keno, Keno and KENO are one game. “Keno”, “Plinko”, “Dice”, “Limbo”, “Mines”, “Blackjack” and “Crash” are originals each casino runs itself, so the same name at two feeds is two different games.
Silent minutes, the longest silence and the busiest minute
Minutes with bets, silent minutes, the longest silence, the busiest minute and the average bets per minute, for every feed. The most silent feed comes first.
- Minutes with bets plus silent minutes make up 9,990 to 9,993 of 10,079 at each feed. The rest fell in collector gaps and never counts as silence.
- Silences come from the casino’s side, when the ticker stops, the site changes or the feed posts in batches. Batching shows up as many silences of a minute or two, while a long silence is an outage or a site change. Roobet is silent in 40.6% of its minutes (longest 99 min) and Shock is silent in 17.4% of its minutes (longest 36 min).
- The longest silences are Winna’s 170 min (Fri, Sep 18, 02:58–05:48 UTC), Chips’s 165 min (Fri, Sep 18, 03:04–05:49 UTC) and Shuffle’s 165 min (Fri, Sep 18, 03:04–05:49 UTC). None overlaps a collector gap.
- No feed’s longest silence starts as our capture resumed.
- Four feeds share their busiest minute, Wed, Sep 23, 17:49 UTC: CoinCasino, Qzino, Shock and Shuffle. Two feeds share their busiest minute, Wed, Sep 23, 12:17 UTC: 500 Casino and BetFury. A busiest minute that several feeds share points at our capture, which stamps each bet when it arrives. Those minutes are marked.
- Busiest ÷ average compares the busiest minute with the same feed’s average bets per minute.
By money: the top stake hour next to the top bet hour
Every feed with USD stakes, showing the hour with the most stake next to the hour with the most bets. The table adds that hour’s share of the week’s stake and how far it tops the average hour.
No stake figures for these feeds
Six feeds have no stake grid, because their stakes aren’t in comparable USD or the feed may show only a selection of bets.
- The stake grid sums the USD stake on every bet that shows one, hour by hour. A stake share is a share of that feed’s own week.
- One big bet can swing an hour’s stake. BC.Game’s top stake hour, Sun 20:00 UTC, holds 5.9% of its week’s stake (9.99× its average hour) with 0.6% of its bets.
- Summed over the week, the top stake hour of the day matches the top bet hour at 1 of 13 feeds: Shock.
- Stake here is what the feed shows, not the casino’s turnover. Payouts are covered on the payout ratio page.
Bets and stake by hour of day (the chart in section 03)
Shaded columns (11:00–12:59 and 18:00–18:59 UTC) are collector gaps. They show here but stay out of the lines and the peaks. A figure over 100% there beat the named peak even with minutes missing.
How we counted crypto casino busy hours: method and limits
Every rule below is checked at build time. A snapshot that breaks one never reaches the page.
Method
- Scope
- The 19 casinos in the current ranking scope, from the feed-shapes snapshot. The build stops if the snapshot and the ranking name different casinos.
- Time
- Each bet is filed under the UTC weekday and hour our collector captured it (collected_at), not the casino’s own timestamp. Hours are labeled by their start, so 15:00 UTC means 15:00–15:59.
- Bets
- Each bet is one row on the casino’s public ticker. BC.Game has a source-selected lane, left out as in every total on the site. Sources gives the count.
- One week
- Each window is 168 hours (seven days), ending at the casino’s data-as-of time, so every cell is one hour of one calendar day. The exception is Wednesday 21:00 UTC, which holds the minutes after the window opened and before it closed.
- Shares
- A share is an hour’s bets divided by the feed’s bets in the window. Hour-of-day shares sum the seven days, weekday shares sum the 24 hours, and each set adds up to 100% at every feed.
- Peak and average
- The peak is the hour with the most bets. The average is the window’s bets divided by 168. The ratio uses one feed’s own numbers, so it compares across feeds.
- Collector gaps
- A gap is any stretch of 30 minutes or more when our collector caught no bets at any feed. Gaps are our outages and say nothing about the casinos. Every hour a gap touches is marked, and quiet hours, bottom hours and empty-hour counts leave it out, partial hours included.
- Shading
- A heatmap cell’s shade is its bets divided by the feed’s peak, so each grid’s darkest cell is its own peak.
- Games
- Each feed’s 8 games with the most bets, from the snapshot’s per-game hour profile. Each profile holds the bets in every UTC hour, with the seven days summed, and the peak hour’s share. Names match by the games hub’s rule, and a name on several feeds is compared feed by feed, never summed. →
- Minutes
- Bets grouped by the UTC minute of capture. A silent minute is a full minute with no bets from the feed and no collector gap. The longest silence is the longest run of them, checked to overlap no gap. The busiest minute counts every bet in the window. Bets per minute is the window’s bets divided by the minutes outside the gaps.
- Money
- 13 feeds have USD stake grids, which set each feed’s top stake hour beside its top bet hour. Six feeds have none. Payouts are covered on the payout ratio page. →
- Privacy
- No player name, alias or ID is read or shown. Only counts are used.
Limits
- Each ticker is run by its casino. It can skip bets, batch them or cap its rate, so a flat line may be the ticker’s pace, not the players’.
- Counts are bets the ticker showed. They aren’t players, and they aren’t every bet the casino settled.
- One week of data. A peak is one hour on one day, not a weekly habit or a season.
- Nothing here predicts the next hour, and none of it is betting advice.
- We didn’t place these bets, and our real-money tests are coming soon. Nothing here rates a casino.
Crypto casino busy hours sources: 19 snapshots, one per casino
Snapshot date, capture window, money status, bet count and lane exclusions for every casino, plus the checks each snapshot passed.
Checks each snapshot passed
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- rows in window = money rows + null-stake rows + negative-stake rows
- money rows = paired rows + null-payout rows + negative-payout rows
- paired rows = multiplier rows + zero-stake paired rows
- stake bucket rows sum to money rows
- stake bucket totals sum to total stake
- stake bucket shares sum to 1
- activity grid stake sums to total stake
- stake percentiles are monotone and at most the max stake
- histogram rows sum to money rows
- largest-0.1% row count matches ceil(n × share)
- largest 0.1% of bets hold at least 0.1% of stake
- largest-1% row count matches ceil(n × share)
- largest 1% of bets hold at least 1% of stake
- largest-10% row count matches ceil(n × share)
- largest 10% of bets hold at least 10% of stake
- concentration shares grow with the share of bets
- stake-by-game percentiles are monotone and the games are ordered by rows
- multiplier query rows match paired positive-stake rows
- multiplier shares are monotone
- multiplier bands sum to multiplier rows
- the 0x band equals the rows that paid nothing
- ladder-by-bucket rows sum to multiplier rows
- top multipliers are ordered
- per-game ladders are monotone
- games meet the row floor and are ordered by rows
- game list length equals min(limit, games at floor)
- return bucket rows sum to multiplier rows
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
- dataAsOf equals the window end
- captured rows = rows in window + excluded lane rows
- no lane exclusion applies
- activity grid cells sum to rows in window
- hour-profile games are ordered by rows
- minute rows sum to rows in window
- currency rows sum to labeled rows
- balance row shares sum to 1
- quietest cell and empty-cell count exclude the shared capture gaps
- silent minutes exclude the collector pauses and count full minutes only
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